Cork Links
Cork links is a wall organizing system which allows the user to customize their own vertical landscapes. The cork material is die-cut allowing sections of cork to be extruded into three-dimensional shapes. The extruded forms enable objects to be gripped and hung by the cork.
Pop-Up Bike Basket
This bike basket design was developed for MIO in collaboration with Jaime Salm.

The basket is designed to ship flat and be installed on either the front or rear of any bicycle. The basket is made from laser cut powder coated steel. Its unique design and sturdy construction are fit for carry items such as purses, backpacks or shopping bags.
Bubble Dot Sleeves
This line of laptop sleeves was developed for MIO in collaboration with Jaime Salm.

Using traditional felt molding technologies and local manufacturers, Bubble Dot Sleeves make use of the natural properties of wool felt to create a unique and protective sleeve.
Easy Pour
This project was developed in collaboration with Andrew McCandlish and is a redesign of the common gallon milk jug. The slight adjustments make it easier to handle and pour by all ages.

The design orients the nozzle further away from the handle of the bottle to increase the pouring accuracy. Fluting is also integrated for a controlled grip. The redesign aims to keep the production cost of the gallon jug at a low price while optimizing performance.

2009 ID Magazine Design Annual Honorable Mention
Grow Cycle
This project was developed in collaboration with Andrew McCandlish and explores the symbiotic relationship between humans and plants.

Urine is used as a nutrient in this hydroponic gardening system for urban homes. While the gardener breathes in oxygen and consumes vitamins from the plants, the plants take in CO2 and nitrogen from the gardener's processed urine. Both the plant and the gardener are fed by one another creating a codependent biological relationship.
A-Frame Displays
The stackable units are designed to display two-dimensional work within the Industrial Design studio at The University of the Arts.

The displays are made from lightweight hollow core doors, and surfaced with a sheet of Homasote for pinning. The units can be pushed around the studio with ease due to strips of HDPE which are affixed along the bottom and can be stored against one another with a minimal profile.
Ply Laptop Case
This project is an exploration into the process of bending plywood.

The laptop case is formed from two bent panels of plywood which slide along one another to encase the laptop computer. The case is lined with cork to provide additional heat resistance and protection.
"Some Kind of Wonderful"
This project was developed in collaboration with Little Wonder. "Some Kind of Wonder" was installed at the F.U.E.L Gallery, in Philadelphia, following a preview at Design Within Reach, Philadelphia during Design Philadelphia 2007. It was subsequently installed at the Euroluce Sales Centre in Melbourne, Australia as part of the 2007 Melbourne Design Festival.

"Some Kind of Wonderful" comprises a trio of optical fiber nets, each holding a glass fish bowl and hung from a cloud, like an oversized raindrop. Light is emitted from the knots of the optical net. Fish swim in luminous raindrops falling from the clouds.

ARIEL: Gravity Well
This exhibit prototype was designed and built in collaboration with Kyle Stetz and The Franklin Institute Science Museum for the NSF-funded ARIEL grant.

Gravity Well is a new spin on a classic museum interactive. A ball simulates an elliptical orbit by rolling down a well, leaving its path over time for users to interpret. An infrared camera and blob tracking software record the ball's movement over time while a projector displays the path directly on the well.
ARIEL: Bernoulli Blower
This exhibit prototype was designed and built in collaboration with Kyle Stetz for The Franklin Institute Science Museum for the NSF-funded ARIEL grant.

The interactive device augments the traditional Bernoulli Blower experience by mapping and projecting the air flow around the ball as the object is suspended by the air stream. As the visitor moves the ball around the air flow simulation on screen responds accordingly.
ARIEL: Magnet Maps
This exhibit prototype was designed and built in collaboration with Kyle Stetz and The Franklin Institute Science Museum for the NSF-funded ARIEL grant.

The interactive allows visitors to rotate two magnets independently. A monitor in front of the visitor displays a real time simulation that reflects the magnetic fields of the magnets as they interact upon one another.
ARIEL: Pendulum
This exhibit prototype was designed and built in collaboration with Kyle Stetz and The Franklin Institute Science Museum for the NSF-funded ARIEL grant.

This device augments the traditional sand pendulum experience. As the visitor moves the pendulum the monitor below can display various types of information such as the separation of the two axis of the pendulum over time, the path of the pendulum over time, or the force and acceleration at any given point in time.
Chain Reactions
This exhibit interactive was designed in collaboration with The Franklin Institute and was funded by NSF in fulfillment of the ARIEL grant. The device allows visitors to create an artifact in the museum which promotes social constructivism with other visitors.

The device prompts visitors to set up a chain of dominos between two fixed points on the a table surface. The visitor hits over the first domino triggering a camera above the table to film the entire sequence of falling dominos. The visitor's domino clip is connected to the beginning of a network of domino sequences created by the previous visitors. The domino videos are synchronized so that each visitor's end domino triggers the previous visitor's first domino. The result is a continuous chain of dominos created by the museum visitors throughout the day.

Scan A Brain
This exhibit prototype was designed and built in collaboration with Kyle Stetz for Your Brain, a new permanent exhibit at The Franklin Institute.

This device allows a user to scan through a human brain. The user moves the scanner back and forth, traversing layers of the brain through real MRI images. When the user stops moving the scanner, on-screen labels point out distinguishing features such as the eyes, nose, and ears.
ICFF Booth
This MIO trade show booth was designed in collaboration with Jaime Salm for the 2010 International Contemporary Furniture Fair.

The objective of the booth design was to create a space to display the 2010 "Design On The Go" product line. The booth utilizes the structural nature of the MIO Nomad System to create the pillars for supporting the lighting products and the suspended display walls.

The booth design takes into consideration the constraints of a tight budget and limited transportation options. The booth was constructed almost entirely of reused materials from previous MIO trade show booths and was able to be transported by a single trip in a station wagon.

Photo via Notcot.
Go! Sports Exhibit
The prototypes in this section were designed and built for the upcoming Go! Sports exhibit at The Franklin Institute. The exhibit is scheduled to open in the fall of 2015.

The Streamline Splash prototype communicates how a diver's body position effects their splash by allowing visitors to release objects of various shapes into tanks of water. The visitor can scroll through a high-speed video recording of the objects hitting the water. By scrolling through each frame of the video the device helps the visitors to easily see the shape of the splash formed by each object. The object with the most streamline shape creates the smallest splash.

The Drag Reduction prototype communicates why racecar drivers position their cars in a streamlined formation with other teammates and competitors. The visitor positions two model cars into various formations on a swing platform. The visitor then closes the door to the wind tunnel triggering a fan to send an air current through the chamber. The cars on the swing are pushed backwards by the current to a particular degree depending on how much air resistance the cars create. A meter attached to the swing enables visitors to draw comparisons when the cars are placed in different positions.

The Jump Challenge prototype communicates how jumping with a running start converts an athlete's forward momentum into vertical momentum adding height to their leap. The visitor begins by standing in front of a wall of buttons. They are prompted to jump and hit the highest button they can. The button lights up once it has been hit. The visitor then move to the adjacent area where they are instructed to run and jump to hit the highest basketball they can. The basketballs light up once they have been hit by the visitor allowing them to compare their standing jump height to their running jump height.
Hi, my name is Brian Kelly. Thank you for visiting my site.

Please feel free to contact me if you enjoy my work and are
interested in any type of creative collaboration.

Brian Kelly
1926 South Hicks St
Philadelphia, PA 19145
Contact Information
1926 South Hicks St
Philadelphia, PA 19145
The University of the Arts
Philadelphia, PA
  • BSID, Industrial Design (2004 - 2008)
Design Experience
Technical Designer / Prototype Developer
The Franklin Institute
January 2011 - Present
  • Design, prototyping, and content development for permanent and temporary exhibits
  • Detailed documentation and management of prototype database for exhibit fabricators
  • Working on NSF-funded grants to explore new technologies and informal learning strategies
  • Generating CAD files, sourcing vendors, and selecting materials for final fabrication
  • Presenting exhibit design and prototyping progress to donors, trustees, and students

Product Designer and Operational Assistant
October 2008 - September 2010
  • Development of 2010 product line and consultancy projects - Design responsibilities included extensive product and material research, development, user testing, model making, technical drawing and sourcing vendors for manufacturing.
  • Management of the warehouse and online orders - Operational responsibilities included customer service, managing inventory, purchasing from vendors and quality control.

Design Consultant
The University of the Arts
May 2008 - August 2008, July 2007 - September 2007
  • Graphic design for Industrial Design Department literature
  • Design, fabrication, and installation of display units, seating, and storage units for the Industrial Design Department studio space

Woodshop Technician and CNC Operator
The University of the Arts
September 2007 - May 2008
  • Facilitating student use of woodshop tools and equipment
  • Advising students regarding the procedures of rapid prototyping
  • Reviewing and cutting execution of DXF and STL files for department
  • The University of the Arts Presidential Scholarship
  • 2007 Philadelphia Museum of Art Collab Competition (second place finalist)
  • 2008 University of the Arts IDSA Merit Award Winner
  • 2008 Fish and Beitzel Award for Student Excellence (nomination)
  • 2009 ID Magazine Annual Design Review (honorable mention)
  • 2013 HCI+ISE conference workshop presenter
Adobe Creative Suite, MS Office, Arduino, Rhino, SketchUp, Concepts Unlimited

model making, design drawing, materials, woodworking, molding and casting, analog electronics, plastics, metals, rapid prototyping